BoundaryHandling.h File Reference

Detailed Description

#include "Boundary.h"
#include "core/Abort.h"
#include "core/DataTypes.h"
#include "core/cell/CellInterval.h"
#include "core/cell/CellSet.h"
#include "core/cell/CellVector.h"
#include "core/config/Config.h"
#include "core/debug/Debug.h"
#include "core/uid/UID.h"
#include "core/uid/UIDGenerators.h"
#include "domain_decomposition/IBlock.h"
#include "field/FlagField.h"
#include "stencil/Directions.h"
#include <tuple>
#include <ostream>
#include <string>
#include <type_traits>
#include <vector>

Classes

class  walberla::boundary::BHUIDGenerator
 
class  walberla::boundary::BoundaryHandling< FlagField_T, Stencil, Boundaries >
 
class  walberla::boundary::BoundaryHandling< FlagField_T, Stencil, Boundaries >::BlockSweep
 

Namespaces

 walberla
 \file TimestepTracker.h \ingroup lbm \author Frederik Hennig frede.nosp@m.rik..nosp@m.henni.nosp@m.g@fa.nosp@m.u.de
 
 walberla::boundary
 
 walberla::boundary::internal
 

Typedefs

using walberla::boundary::BoundaryHandlingUID = UID< BHUIDGenerator >
 

Functions

template<typename FlagField_T , typename Stencil , typename... Boundaries>
std::ostream & walberla::operator<< (std::ostream &os, const BoundaryHandling< FlagField_T, Stencil, Boundaries... > &boundaryHandling)