|
waLBerla 7.3
|
#include <DynamicBody.h>
Public Member Functions | |
| virtual | ~AbstractBody ()=default |
| virtual bool | contains (const Vector3< real_t > &point) const =0 |
| virtual FastOverlapResult | fastOverlapCheck (const Vector3< real_t > &, const Vector3< real_t > &) const |
| virtual FastOverlapResult | fastOverlapCheck (const AABB &) const |
|
virtualdefault |
|
pure virtual |
Implemented in walberla::geometry::DynamicBody< Body >, walberla::lbm_mesapd_coupling::psm::BoxWithOverlap< ParticleAccessor_T >, walberla::lbm_mesapd_coupling::psm::CylindricalBoundaryWithOverlap< ParticleAccessor_T >, walberla::lbm_mesapd_coupling::psm::EllipsoidWithOverlap< ParticleAccessor_T >, walberla::lbm_mesapd_coupling::psm::HalfSpaceWithOverlap< ParticleAccessor_T >, and walberla::lbm_mesapd_coupling::psm::SphereWithOverlap< ParticleAccessor_T >.
|
inlinevirtual |
Reimplemented in walberla::geometry::DynamicBody< Body >.
|
inlinevirtual |
Reimplemented in walberla::geometry::DynamicBody< Body >.