adjEdges_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
adjTriangle_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
bar_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
closest_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
EPA_Triangle(size_t a, size_t b, size_t c, const std::vector< Vec3 > &points) | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inlineexplicit |
getClosest() const | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
getClosestPoint(const std::vector< Vec3 > &points) const | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
getNormal() const | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
getSqrDist() const | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
indices_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
isClosestInternal() const | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
isObsolete() const | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
link(size_t edge0, EPA_Triangle *tria, size_t edge1) | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
normal_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
obsolete_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
operator[](size_t i) const | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
silhouette(const Vec3 &w, EPA_EdgeBuffer &edgeBuffer) | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | inline |
silhouette(size_t index, const Vec3 &w, EPA_EdgeBuffer &edgeBuffer) | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |
sqrDist_ | walberla::mesa_pd::collision_detection::EPA::EPA_Triangle | private |