waLBerla 7.2
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Files | |
ContactAngle.h | |
Class to avoid re-computing sine and cosine of the contact angle. | |
CurvatureModel.h | |
Collection of sweeps required for using a specific curvature model. | |
CurvatureModel.impl.h | |
Collection of sweeps required for using a specific curvature model. | |
CurvatureSweep.h | |
Sweeps for computing the interface curvature. | |
CurvatureSweep.impl.h | |
Sweeps for computing the interface curvature. | |
DetectWettingSweep.h | |
Sweep for detecting cells that need to be converted to interface to obtain a smooth wetting interface. | |
ExtrapolateNormalsSweep.h | |
Extrapolate interface normals to neighboring cells in D3Q27 direction. | |
ExtrapolateNormalsSweep.impl.h | |
Extrapolate interface normals to neighboring cells in D3Q27 direction. | |
NormalSweep.h | |
Compute interface normal. | |
NormalSweep.impl.h | |
Compute interface normal. | |
ObstacleFillLevelSweep.h | |
Reflect fill levels into obstacle cells (for finite difference curvature computation). | |
ObstacleFillLevelSweep.impl.h | |
ObstacleNormalSweep.h | |
Compute a mean obstacle normal in interface cells near solid boundary cells. | |
ObstacleNormalSweep.impl.h | |
Compute a mean obstacle normal in interface cells near solid boundary cells. | |
SmoothingSweep.h | |
Smooth fill levels (used for finite difference curvature computation). | |
SmoothingSweep.impl.h | |
Smooth fill levels (used for finite difference curvature computation). | |
SurfaceGeometryHandler.h | |
Handles the surface geometry (normal and curvature computation) by creating fields and adding sweeps. | |
Utility.cpp | |
Helper functions for surface geometry computations. | |
Utility.h | |
Helper functions for surface geometry computations. | |