waLBerla 7.2
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ShiftedPeriodicity.h File Reference

Detailed Description

#include "blockforest/StructuredBlockForest.h"
#include "boundary/ShiftedPeriodicity.h"
#include "core/DataTypes.h"
#include "core/cell/CellInterval.h"
#include "core/debug/Debug.h"
#include "core/math/Vector3.h"
#include "domain_decomposition/BlockDataID.h"
#include "domain_decomposition/IBlock.h"
#include "gpu/DeviceWrapper.h"
#include "gpu/FieldAccessor.h"
#include "gpu/FieldIndexing.h"
#include "gpu/GPUField.h"
#include "gpu/GPUWrapper.h"
#include "gpu/Kernel.h"
#include <cstdlib>
#include <device_launch_parameters.h>
#include <memory>
#include <vector>
#include "ErrorChecking.h"

Classes

class  walberla::gpu::ShiftedPeriodicityGPU< GPUField_T >
 A periodicity boundary condition that adds a user-defined spatial shift to the field when applied. More...
 

Namespaces

namespace  walberla
 Storage for detected contacts which can be used to perform actions for all contacts, e.g.
 
namespace  walberla::gpu
 
namespace  walberla::gpu::internal
 

Functions

__global__ void walberla::gpu::internal::packBufferGPU (gpu::FieldAccessor< real_t > fa, real_t *const buffer)
 
__global__ void walberla::gpu::internal::unpackBufferGPU (gpu::FieldAccessor< real_t > fa, const real_t *const buffer)