#include <BlockReconstruction.h>
|
static uint_t | reconstructAABB (AABB &aabb, const BlockID &blockId, const AABB &domain, const uint_t xSize, const uint_t ySize, const uint_t zSize, const uint_t treeIdDigits) |
|
template<typename BLOCK > |
static void | reconstructNeighborhood (BLOCK *block, const std::vector< NeighborhoodReconstructionBlock > &neighbors, const AABB &domain, const bool xPeriodic, const bool yPeriodic, const bool zPeriodic) |
|
template<typename BLOCK > |
static void | reconstructNeighborhoodSections (BLOCK *block, const AABB &domain, const uint_t xSize, const uint_t ySize, const uint_t zSize, const bool xPeriodic, const bool yPeriodic, const bool zPeriodic, const uint_t treeIdDigits) |
|
◆ reconstructAABB()
uint_t walberla::blockforest::BlockReconstruction::reconstructAABB |
( |
AABB & | aabb, |
|
|
const BlockID & | blockId, |
|
|
const AABB & | domain, |
|
|
const uint_t | xSize, |
|
|
const uint_t | ySize, |
|
|
const uint_t | zSize, |
|
|
const uint_t | treeIdDigits ) |
|
static |
◆ reconstructNeighborhood()
template<typename BLOCK >
void walberla::blockforest::BlockReconstruction::reconstructNeighborhood |
( |
BLOCK * | block, |
|
|
const std::vector< NeighborhoodReconstructionBlock > & | neighbors, |
|
|
const AABB & | domain, |
|
|
const bool | xPeriodic, |
|
|
const bool | yPeriodic, |
|
|
const bool | zPeriodic ) |
|
static |
◆ reconstructNeighborhoodSections()
template<typename BLOCK >
void walberla::blockforest::BlockReconstruction::reconstructNeighborhoodSections |
( |
BLOCK * | block, |
|
|
const AABB & | domain, |
|
|
const uint_t | xSize, |
|
|
const uint_t | ySize, |
|
|
const uint_t | zSize, |
|
|
const bool | xPeriodic, |
|
|
const bool | yPeriodic, |
|
|
const bool | zPeriodic, |
|
|
const uint_t | treeIdDigits ) |
|
static |
The documentation for this class was generated from the following files: